Skip to Main Content

Part-time Professor - Game - Design

Please see Special Instructions for more details.

In order to view the related Job Description, copy and paste the following URL into a new browser window. Works-No Job Description.pdf

Opportunity Details

First Section

Posting Number 41447
Requisition Title Part-time Professor - Game - Design
Internal Posting Closing Date
External Closing Date
Open Until Filled Yes
Campus Location London
Department School of Media and Digital Arts (COM)
Employment Group Faculty
Pay Details
Hours of Work per Week
Up to 6 hours per week.
Working at Fanshawe College
Fanshawe College is committed to the principles of hybrid work and may offer this option to employees whose work can be performed in an alternate location, without adverse impact to the operations of the College, inclusive of our Student and Staff experience. Confirmation of hybrid work options available to you will be clarified upon hire and may be subject to change based on the duties required of your position. Successful candidates will be required to perform work within Ontario and must be available to work on campus, as required.

Hybrid Work: This position requires daily on-site presence and is not subject to hybrid work.

Note: This is a part-time temporary Faculty position (up to 6 hours per week) starting September 3, 2024 and ending December 20, 2024.

The School of Media and Digital Arts is seeking a qualified candidate to teach in the Game – Design 3-year Advanced Diploma program.
  • Post-secondary 4-year degree in a relevant discipline
  • Minimum 5 years recent and relevant industry experience
  • An equivalent combination of education and/or experience may be considered; preference will be given to applicants meeting the education requirements
  • Proficient in 3D Studio Max, Adobe Photoshop, ZBrush, Mudbox and Substance Painter
  • Able to create a variety of original textures for 3D models for game applications including assets, levels and environments
  • Understand texturing basics to an intermediate level for video games, building tileable textures and working with multiple texture map applications and packing maps
  • Able to use various techniques and understand texturing for video games, unwrapping mesh properly and working with base colours, diffuse, ambient, specular, normal maps etc.
  • Use various techniques, relevant software and technologies in application of digital textures for character concepts and game level designs
  • Working knowledge of lighting and rendering for environmental and character display sheets, and game export applications
  • Experience with Modular Environmental Modeling for video games
  • Use various techniques and understand modeling for video games, working with low and high poly, and creating clean mesh for texturing and animation

How to Apply:
Sarah Innes
Program Manager, Faculty of Creative Industries
Fanshawe College
General Information
While transcripts are not required for the interview, they are mandatory prior to any offer of employment.

We thank all applicants for their interest; however, only those chosen for an interview will be acknowledged.

Fanshawe College is an equal opportunity employer. We are committed to equity, value diversity, and welcome applicants from diverse backgrounds.

Fanshawe College provides accommodations to job applicants with disabilities throughout the hiring process. If a job applicant requires an accommodation during the application process or through the selection process, the hiring manager and the Recruitment Coordinator leading the recruitment will work with the applicant to meet the job applicant’s accommodation needs.
Special Instructions to Applicants
In order to view the related Job Description, copy and paste the following URL into a new browser window. Works-No Job Description.pdf

Documents Needed to Apply

Required Documents
Optional Documents